Memorybox: material tangible interaction for memory storytelling
Abstract
Interaction design has greatly expanded its area of practice to many sides of the industry lately, and Graphical User Interfaces have been the most produced devices. But recently, there has been a turn in the tangibility paradigm, that indicates that the future of interaction will tend to be based more and more on materiality. In this study, we delve into the world of tangible interaction and its research, to comprehend both the practicality and theory behind this approach. We will produce a framework that can guide designers and researchers to better understand the adaptability of the materiality in interaction design.
This will provide the production of a system that takes advantage of its possible impact on users, mainly through its physicality and familiarity. While employing a research through design process, applying these concepts to a memory stimulating context will generate a fruitful example on how interaction design can move forward from screen-based interfaces, and into a more hybrid approach

